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Licenses & Attributions

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Third-Party Licenses & Attributions

Third-party software, fonts, and visual effects used by Inchess. Chess engines run as separate components through UCI worker messages.

Chess Engines

Stockfish 18

Purpose
objective-analysis
Runtime
browser-worker

Maia 1100 0.29.0-zerofish.0.0.40-inchess.2

Maia 1200 0.29.0-zerofish.0.0.40-inchess.2

Maia 1300 0.29.0-zerofish.0.0.40-inchess.2

Maia 1400 0.29.0-zerofish.0.0.40-inchess.2

Maia 1500 0.29.0-zerofish.0.0.40-inchess.2

Maia 1600 0.29.0-zerofish.0.0.40-inchess.2

Maia 1700 0.29.0-zerofish.0.0.40-inchess.2

Maia 1800 0.29.0-zerofish.0.0.40-inchess.2

Maia 1900 0.29.0-zerofish.0.0.40-inchess.2

Visual Effects

EVFX Tactician

Creator
Dreams Circle
Usage
Animated chess-board visual effects
Attribution
EVFX Tactician © Dreams Circle
License Status
Licensed third-party asset pack; assets are not offered for separate reuse or redistribution by Inchess.

EVFX Sparkforge

Creator
Dreams Circle
Usage
Animated chess-board visual effects
Attribution
EVFX Sparkforge © Dreams Circle
License Status
Licensed third-party sample; assets are not offered for separate reuse or redistribution by Inchess.

Runtime Libraries

Live2D Cubism Core

Version
6.0.1 (Cubism SDK for Web 5-r.5)
Copyright
© Live2D Inc.
Purpose
Character animation for the AI Coach

Effekseer

License
Copyright
Effekseer Project
Purpose
WebGL runtime used to play EVFX effects

Bundled Fonts

Inchess self-hosts these font files through Next.js local font loading so every client receives the same typography without browser requests to external font providers.

JetBrains Mono

Usage
Product UI typography
Delivery
Self-hosted with next/font/local

Hanken Grotesk

Usage
Inchess brand wordmark
Delivery
Self-hosted with next/font/local